A tool designed to estimate the Damage Per Second (DPS) output of a character build within the game Path of Exile. Such a tool typically incorporates various factors such as character stats, skill selection, equipment properties, and enemy resistances to arrive at a numerical value representing the theoretical damage a character can inflict in a given time frame. For instance, a player might input their character’s attack speed, critical strike chance, and the damage range of their weapon, along with the support gems linked to their primary attack skill, to calculate the total anticipated damage output against a standard enemy.
These tools are valuable for character optimization and build planning. They allow players to compare the effectiveness of different equipment choices, skill combinations, and passive tree allocations without needing to extensively test each change in the game itself. Historically, players relied on manual calculations and anecdotal evidence to assess build viability; dedicated applications streamline this process, providing a more objective and data-driven approach to character development. This significantly reduces the time investment required to create effective and powerful character builds.