A digital tool designed to project or retrospectively calculate a player’s value within a simulated football league based on statistical performance during actual games. This calculation commonly incorporates metrics such as passing yards, touchdowns, receptions, and rushing yards, with different league formats assigning varied point values to each statistic. As an example, a quarterback might earn one point for every 25 passing yards and four points for each passing touchdown.
The utility of such tools lies in their ability to provide data-driven insights for roster management and strategic decision-making within competitive leagues. Historically, these calculations were performed manually, a time-consuming process prone to error. The automation of this process allows for quick analysis of player performance, facilitating informed decisions regarding player acquisitions, trades, and starting lineups, ultimately enhancing the competitive experience.